|Feel the power of my hammer!|
The following story mission is: 'Payment In Kind'
The next story mission after Weapons Delivery is Open Warfare on Prosperous. You have just delivered the ship tech to the colonists, but then get a message that they have started fighting amongst themselves. At the surface you have to reach a map location where you’ll find two upgraded village ships going at it. One gets podded, who I collected but got no benefit from saving him. Then there’s another fight at a different location you have to reach. There’s no time limit on this so I’m not sure if it’s possible to fail at this stage. Perhaps if you get destroyed then the mission might end, but often in other missions you can simply carry on from the hangar.
As an aside, perhaps missions like this should have a timer running. The lovely Natassia Ivanova tells you to be quick as they are trying to kill each other, but unless I see a timer I never rush. You can stop and fill up on E, have a cup of tea, go to the hangar to change ships etc with no penalty.
Anyway, after reaching the second fight you get sent back to the site of the first. There you find a large mantis hypno-ship that is forcing the colonists to behave like they’re three hours into a scrumpy bender. The mission is then to destroy the ship before it escapes. It’s a big ship, but not as tough as the dreadnoughts you come across in other missions. I was in my Storm ship and it didn’t take too long to bring it down as it slowly flew off. If you just had a blaster and no rockets or aim computer then it would take quite a bit longer. Why the hypno-ship doesn’t just go to orbit as soon as you appear is not explained, which irks me a little. I assume that if the ship reaches a certain location it will escape. For this reason I’d recommend a Storm ship for this mission, if you’re lucky enough to have a choice.